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Home»News»Sony may have been digging the grave of physical PlayStation games for years.
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Sony may have been digging the grave of physical PlayStation games for years.

News RoomBy News Room3 July 20262 Mins Read
Sony may have been digging the grave of physical PlayStation games for years.
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Sony recently announced that physical game discs for new PlayStation releases will end in January 2028, and the timing immediately raised questions.

The decision came shortly after Rockstar reportedly generated more than $3 billion in revenue from preorders of GTA 6, including digital editions and code-in-a-box physical copies. That led some critics and fans to wonder whether GTA 6’s massive digital success had pushed Sony into making such a major call.

A new report now suggests otherwise. According to ORF Salzburg, Sony’s disc production site in Thalgau, Austria is already being reshaped for a future with far fewer discs, which makes the PlayStation disc cutoff look like something Sony had been preparing for well before GTA 6 became part of the conversation.

Sony’s disc factory is moving on

The Thalgau plant still produces around 600,000 discs per day, and PlayStation currently accounts for about half of that volume. Sony Digital Audio Disc Corporation president Dietmar Tanzer told ORF that PlayStation-related disc production is expected to fall sharply by 2028.

The plan is not to close the plant. Instead, Sony is retraining its 300 employees and shifting the facility toward optical microlenses. The company has reportedly invested about 30 million euros in the new technology, which could be used in areas such as automotive lighting and projection systems. That suggests the PlayStation disc cutoff is part of a transition Sony has been preparing for over several years.

Digital ownership keeps getting weaker

The problem for players is that Sony’s digital future does not feel especially reassuring. Physical games were never perfect, especially in an era of patches, downloads, and online checks. Still, discs gave buyers something they could hold, lend, resell, collect, or preserve. Digital purchases are far more dependent on licensing deals and storefront decisions.

Sony has already shown how fragile that can be. Some customers who bought movies through PlayStation have been told that hundreds of titles will be removed from their libraries because of licensing changes. Sony is also closing the PS3 and PS Vita storefronts, ending new purchases on older hardware.

The PlayStation disc era now has an end date. The future may be more convenient, but it gives players fewer guarantees about long-term ownership.

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