Game Informer recently visited IO Interactive at its company headquarters in Copenhagen to learn about the making of 007 First Light. The upcoming title depicts a young James Bond at the start of his journey, before he becomes the seasoned agent depicted in the iconic spy films. In this exclusive cover story interview, 007 First Light gameplay director Andreas Krogh details how IO Interactive designed a new stealth-action game and, importantly, how it differs from the company’s award-winning Hitman games. We learn about the game developer’s approach to level design, bold action sequences, and stunt driving.
How IO Interactive Designed a New Stealth-Action Game:
