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Author: News Room
p> I said yes to a one-hour hands-on preview of Turok: Origins at Gamescom 2025 because of dinosaurs. I thoroughly enjoyed my one-hour hands-on preview of Turok: Origins at Gamescom 2025 because of – surprise – dinosaurs. It turns out, shooting dinosaurs with futuristic bows and arrows, shotguns, and light machine guns while using special class-specific abilities rules. Though my initial impressions of the game are “shooting dinos makes my brain go brrr,” there are a few more things about Origins to be excited about. Chief among them: Saber Interactive. Director Jesús Iglesias states that Saber’s Madrid studio is the primary…
Hot off the heels of a very successful open beta, EA has revealed the PC specs for Battlefield 6. These features promise to deliver “the most advanced PC experience in franchise history.”When Battlefield 6 hits PC on October 10, it will boast 4K graphics with uncapped frame rate and ultrawide monitor support. Players can tinker with over 600 customization options such as HDR and HUD scaling, camera settings, controller schemes, and streamer/Incognito modes. The game also includes native Steam platform support. In terms of hardware support, Nvidia confirms Battlefield 6 features support for DLSS 4 with Multi Frame Generation, DLSS Frame…
Solo developer Immersiv Games reached out to me back in June to check out its non-linear adventure game, Arcadian Days, during Steam Next Fest, and it ended up being one of my favorite demos from the event. Now, Immersiv Games has revealed Arcadian Days hits Steam Early Access on September 16, and if you’re looking for something relaxing and unique to check out, I’d recommend giving it a shot. During the Steam Next Fest demo, I was impressed by its minimalist, free-flowing exploration and sun-kissed visuals – throughout the demo, a gorgeous sunset created a painterly backdrop to my leisurely tasks,…
I can’t take it anymore. Why does everything need a battle pass? Why do new card sets drop every month? Why am I constantly bombarded with reminders that my hobbies have time constraints? I’m always told I must move quickly if I want to finish the latest Fortnite or Call of Duty: Black Ops 6 battle pass, complete a Pokémon TCG set, or find the Lightning card I so desperately want from the Magic: The Gathering Final Fantasy collaboration before Wizards of the Coast moves on to the next big collaboration. That sentence is only half as exhausting as my…
One of the biggest eyebrow raisers for the upcoming Resident Evil Requiem was the surname of its protagonist, Grace Ashcroft. That’s because she’s the daughter of Alyssa Ashcroft, an investigative reporter and oft-forgotten character who last appeared in the equally overlooked Resident Evil Outbreak. For the many unfamiliar RE fans, this begs the question: Who the heck is Alyssa Ashcroft, and why has she suddenly become a big deal? To prepare for the next mainline Resident Evil game, we’re going to answer this tantalizing question. Resident Evil Outbreak launched for the PlayStation 2 in North America on March 30, 2004. Set…
Back in 2007, Game Informer put an upcoming first-person shooter from a lesser-known studio called Gearbox Software on its cover. The game was from a new IP called Borderlands, and promised, as the cover’s tagline said, to combine concepts from action/RPGs like Diablo with the post-apocalyptic setting from series like Mad Max within the wrapper of a first-person shooter. The game looked promising thanks to its tight gameplay, genre-melding concepts, and promise of millions of guns. Still, there was just one problem: Borderlands and Gearbox had a massive identity crisis to address as deadlines rapidly approached.The Borderlands that existed in…
Ninja Gaiden 4 Cover Story, Voidbreaker, And Metal Gear 3DS (Feat. Mike Drucker) | The Game Informer Show
In this week’s episode of The Game Informer Show, Emmy-nominated writer, comedian, and former Nintendo developer Mike Drucker (The Tonight Show, Bill Nye Saves the World) joins us to discuss our Ninja Gaiden 4 cover story, roguelite first-person shooter Voidbreaker, UFO 50, and his time working on Kid Icarus: Uprising — a formative handheld title for co-host Charles Harte. Later in the show, we laugh about the absurd controls of Metal Gear Solid: Snake Eater 3D, Lumines Arise, and The Rogue Prince of Persia. We connected Drucker with legendary game designer Roberta Williams (King’s Quest, Mystery House) to discuss her legacy…
Earlier this month, I traveled to Cologne, Germany, to cover Gamescom 2025 for Game Informer, and one of my various appointments was for a lil ole game called Pokémon Legends: Z-A – ever heard of it? Of course you have, because you totally definitely read my preview where I said it could be the best Pokémon game in years… right? Right? If you didn’t (please do), you’re in luck! We have a new episode of New Gameplay Today featuring b-roll of the exact demo I played at Gamescom, and myself and Game Informer’s Alex Van Aken and Eric Van Allen are…
After years of anticipation, Team Cherry announced last week that Hollow Knight: Silksong will finally be released on September 4. This took many fans and, evidently, other studios by surprise, namely Ysbryd Games. In response to Team Cherry’s announcement, the indie publisher has delayed the upcoming tactical RPG Demonschool, which was planned to launch one day before Silksong.In a press release, Ysbryd announces it has pushed Demonschool’s planned September 3 launch to a new release date of November 19. With Silksong arriving next week on the 4th, Ysbyrd read the tea leaves, realizing that releasing a game so close to…
Romeo Is A Dead Man Has So Many Art Styles Because Suda51 Wanted Artists To “Do Their Best”
During Gamescom 2025 last week in Cologne, Germany, I went hands-on with No More Heroes developer Grasshopper Manufacture’s upcoming action game, Romeo Is A Dead Man, and came away with more questions than answers (but in the best way possible). Fortunately, I immediately transitioned from my hands-on preview to a couch, where I sat across from the game’s director, Goichi Suda AKA Suda51, and his interpreter, and asked him the new questions I had. But first, let me set the scene of my demo: before gameplay began, I watched a quick intro you’ve likely seen in the game’s reveal trailer that…