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Author: News Room
Chrome is getting better at understanding the breaks and punctations you never say out loud
Google is quietly making voice dictation in Chrome feel a lot more natural. With the latest Chrome 151 Beta, the company is introducing a new capability that allows the browser’s speech recognition engine to automatically infer punctuation based on the way people speak, eliminating the need to explicitly say commands like “comma” or “full stop.” The update may sound minor at first glance, but it addresses one of the biggest frustrations with voice typing: speaking naturally often produces text that lacks punctuation unless users consciously dictate every punctuation mark. By teaching Chrome to understand pauses, rhythm, and speech patterns, Google…
Google Maps has steadily evolved from a navigation app into an AI-powered discovery platform, thanks to Gemini integration and features like Ask Maps. Now, the app could be preparing to take the next step by letting users order food directly through conversational AI. According to Android Authority’s Authority Insights, the latest beta version of Google Maps for Android contains references to an unreleased feature that would allow users to ask Maps to place food orders on their behalf. While the functionality isn’t live yet, newly discovered code strings suggest Google is actively developing the feature. Gemini could soon handle your…
A fake version of Maccy, a popular clipboard manager for macOS, is being used to deliver a newly discovered Mac malware strain called PamStealer. Researchers at Jamf say the malware impersonates the real open-source app, but its actual purpose is to steal data and capture a victim’s login password. PamStealer arrives as a disk image containing an AppleScript file that impersonates Maccy. Once the user opens that file, macOS launches it in Script Editor, where the on-screen instructions tell them to press Command-R. To someone expecting a normal app installer, that may look like an odd setup step. In reality,…
Erosion Creative Director Talks Adventure Time Influence And Creating A Reactive World That Changes Each Time You Die
Erosion was one of the most promising upcoming titles I checked out during Summer Game Fest. Developed by a small team at Plot Twist (makers of The Last Case of Benedict Fox), the voxel-based game stars a nameless cowboy on a mission to rescue his kidnapped daughter; the twist is that time advances 10 years every time the father dies, meaning his daughter grows older. Sporting a blend of twin-stick shooting, dozens of wacky weapon upgrades and abilities, dungeon crawling, and a highly reactive open world that changes based on your actions, Erosion is full of ambition. We spoke with Plot…
BYD Seal 08 makes a splash for under $30K, and It gives the Tesla Model 3 a run for its money
The Tesla Model 3 has spent years defining what a premium and functional EV should cost; that’s what we’re used to. However, BYD seems to think that number is way too high. The Chinese automaker has unveiled a new flagship sedan, the Seal 08, that packs features you don’t normally expect from cars in this segment, blurring the line between affordable and luxury. And after reading its entire spec sheet, it’s actually the price that shakes me the most. So what exactly does BYD’s new flagship offer? Measuring 5,150 mm long and sitting on a 3,030 mm wheelbase, the BYD…
PlayStation Ending Physical Discs + Our 2026 Favs So Far w/ Ben Reeves | The Game Informer Show
Special guest (and former host) Ben Reeves joins The Game Informer Show to discuss the big PlayStation shake-up, our favorite games of 2026, and Kyle’s Rhythm Heaven Groove review. Finally, we close the show with listener questions! Grab a cold beverage, stay indoors from that summer heat, and join us for another episode of The Game Informer Show.The Game Informer Show is a weekly podcast covering the video game industry. Join us every Friday for chats about video game reviews, news, and exclusive reveals alongside Game Informer staff and special guests from around the industry. Support the show by subscribing…
While Valve’s Steam Machine launched at a higher-than-expected price due to the AI-driven chip shortage, it seems that the company is not sitting on its haunches and is still working hard to make the product more enticing to users. One of the coolest features of the Steam Machine is the user-customizable front faceplate, and Valve has just made it better. The company open-sourced its “Inkterface” project, which allows users to build their own e-ink faceplate for the Steam Machine. Valve uploaded the full BOM list, 3D print files, and instructions for those who want to build their own E-Ink faceplate…
Originally released in 2025, Wanderstop is from the mind of Davey Wreden, best known for The Stanley Parable and The Beginner’s Guide. Those games, in summary, are a little bit about the process of playing and appreciating a video game and what it means to have and give player choice. There is a lot more to them than that, but that’s arguably the short version. By comparison, Wanderstop is more straightforward, but still makes plenty of room for the examination of video games as an entertainment medium.In the game, you are Alta, a former adventurer/warrior who is attempting to take…
In May, Bloomberg reported that Apple’s camera-equipped AirPods Pro had reached “advanced” testing and could be heading toward early mass production. As someone who has used both AirPods Pro 2 and AirPods Pro 3, I was looking forward to them. This week, a leaker has contradicted that. Kosutami, a prototype collector and occasional Apple leaker, posted on X that the project has been “suspended.” No additional details were provided. The post appeared to correct an earlier June update in which Kosutami had described the product’s development “case” as “concluded,” suggesting the revision was meaningful (via MacRumors). So what were the…
IntroductionThe action genre’s relationship with difficulty has been complicated.In their earliest stages, action games were often unreasonably demanding, but this was not always by design. These difficulty spikes and trial-and-error sequences were a result of trailblazing developers figuring out the best practices for requiring precision from players while remaining fair.During the advent of cinematic storytelling in gaming, many action titles offered more leniency in favor of delivering a compelling narrative that a large portion of the audience could easily experience. As a result, beating many action titles during the late ’90s and through the mid-2010s felt more like a formality…








