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Home»News»PlayStation’s new 30-day DRM check is a step backwards for gamers
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PlayStation’s new 30-day DRM check is a step backwards for gamers

News RoomBy News Room29 April 20262 Mins Read
PlayStation’s new 30-day DRM check is a step backwards for gamers
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A new DRM-related change on PlayStation is setting off alarm bells across the gaming community. Recent reports have suggested that some digital games on Sony’s PlayStation consoles may require an online check-in every 30 days to remain playable. Meaning, the company can temporarily block you from playing games you own if the system can’t verify your license.

What’s actually happening

The issue appears to affect certain recently released digital titles, with users noticing a kind of “timer” tied to license validation. If the console stays offline beyond that period, the games may refuse to launch until a fresh online check is completed. Tests have been shared online, which revealed that reconnecting to the internet restores access. So the process works like a license verification system and not a permanent lockout.

But the information available is also a bit muddy. There’s some uncertainty around whether this is an intentional DRM policy or a bug introduced in recent firmware updates. PlayStation support confirmed the DRM checks, while Sony hasn’t officially clarified the situation yet.

Gamers aren’t taking it well

As expected, the reaction online has been intense. Across Reddit threads discussing the issue, many users are comparing it to “always-online DRM,” a system that has historically faced backlash for restricting access to paid content. Many have called it “anti-consumer,” while others are raising concerns about long-term game preservation and server dependency.

“So I don’t actually own my games anymore?” or “What happens when servers go down years later?” are the kind of questions popping up across online forums, X, and Reddit. DRM systems that require online validation aren’t new and have always been controversial. Systems like always-online DRM have been criticized for locking players out of their own purchases if servers go down or connections fail.

As of right now, it is unclear how widespread the issue is and if Sony plans to address it. But if this does end up being a deliberate change, it could reshape how PlayStation handles digital ownership moving forward.

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