Microsoft has today announced a major shakeup in its gaming division. Phil Spencer, who joined the company back in 1988 and eventually led its gaming and Xbox divisions, is retiring from his role as the Executive Vice President and CEO of Microsoft Gaming. Also leaving the company is Sarah Bond, who served as President of the Xbox division. Spencer’s role will now be assumed by Asha Sharma, who previously led AI projects at Microsoft and had leadership stints at Meta and Instacart, as well.
Why is this a big shift?
For over a decade, Phil Spencer has been the face of Microsoft’s gaming ambitions with the Xbox label. Under his leadership, Microsoft launched Xbox Game Pass, the game subscription service that is often likened to “Netflix of games.” Taking over as the head of the Xbox division back in 2014, and eventually moving into the role of Microsoft Gaming CEO in 2022, Spencer advocated for the cross-platform play movement that is now at the center of the company’s gaming vision.
It was under his leadership that Microsoft announced backward compatibility for console games, starting with the Xbox One back in 2015. During his tenure, the company launched the Xbox cloud game streaming service, expanding the company’s “play anywhere” vision. Additionally, Spencer also spearheaded the blockbuster acquisition of gaming studios such as Bethesda and Activision Blizzard. In his final years at the company, Microsoft also expanded into the third-party Xbox console segment, starting with the Asus ROG Ally X.
What’s next?
Following Spencer’s departure, Sharma will have giant shoes to fill. She has previously served as the President of Microsoft’s CoreAI Product. Stepping into her new role, she has also promoted veteran Matt Botty to the position of Executive Vice President and Chief Content Officer. And it seems she is committed to the cause of Xbox consoles, alongside cross-device platform access.
“We will celebrate our roots with a renewed commitment to Xbox starting with console which has shaped who we are. It connects us to the players and fans who invest in Xbox, and to the developers who build ambitious experiences for it,” she wrote in a note. She also highlighted that Microsoft will not be blindly pushing AI slop into games, which is reassuring at a time when the industry is divided over the usage of AI in the game development process.

