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Home » One Of Metal Gear Solid 3’s Strangest Secrets Made It Into Delta
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One Of Metal Gear Solid 3’s Strangest Secrets Made It Into Delta

News RoomBy News Room22 August 20252 Mins Read
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Metal Gear Solid 3: Snake Eater released for PlayStation 2 in 2004, meaning it is officially more than 20 years old. Even with all that time since release, I understand if players are trying to avoid spoilers. Some are experiencing Metal Gear Solid 3 for the first time, others want to experience the remake with fresh eyes. For everyone else, however, who just want to see a weird thing that we were shocked made it into the remake, check out the video below.

 

If you’re unaware, Snake’s Nightmare A.K.A. Guy Savage is a sequence that only appeared in the first PlayStation 2 release of Metal Gear Solid 3: Snake Eater. It was not included in Subsistence, the HD re-releases, or (as far as I know) the 3DS version of the game. When Snake is imprisoned in Groznyj Grad, if the player saves and goes to sleep, he experiences a nightmare. What plays out is essentially a tech demo for an unreleased game about fighting zombies and vampires with a character holding two swords. You play the “demo” a bit and then Snake will wake up and he can call everyone and share details about his nightmare.

It’s arguably one of the strangest moments in the whole Metal Gear Solid franchise, which has a very high bar for weird stuff. For Metal Gear Solid Delta: Snake Eater, the team at Konami behind the remake made a new version of the nightmare. You’re still “Guy Savage” holding two swords and fighting zombies and vampires, but now you’re in an outdoor graveyard. It’s as if Metal Gear Solid Delta turns into Bloodborne for about five minutes.

Going into Delta, it was the one sequence in the game I was most curious if it would make it in, and I was shocked and happy to see that it did.


For a whole lot more on Metal Gear Solid Delta: Snake eater you can read our review, read our interview with members of the voice cast, and read about our interview with two of the game’s producers.

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